How to Create and Edit a Roof

how to create a roof using a polygon or walls as reference
Draw the reference object (it can be a polygon or walls) and select it with the Selection (Selection) tool X (figure 1).
figure 1 - Polygon
Go to the menu AEC/Create Roof (Model/AEC/Create Roof...) and check the options (figure 2):
figure 2 - AEC/Create Roof menu.
Eave Profile (Eave Profile): Defines the type of roof finish (Square/Square, Double/Double, Horizontal, or Vertical);
Thickness (Thickness): Defines the thickness of the roof;
Bearing Inset (Bearing Inset): Defines the horizontal distance between the underside of the roof and the edge of the base polygon;
Roof Pitch (Roof Pitch): Defines the slope angle of the roof;
Bearing Height (Bearing Height): Defines the height between the ground and the roof's projection line, measured from the edge of the base polygon;
Eave Overhang (Eave Overhang): Defines the size of the eave measured from the edge of the base polygon;
Layer (Layer): Allows you to create a new layer to place the roof being created;
Class (Class): Allows you to create a new class to place the roof being created;
Create Accessories... (Create Accessories...): Click this to open a window for creating roof accessories, such as fascia, soffit, and ceiling;
Retain Original Objects (Retain Original Objects): Check this box to keep the reference object(s) in the drawing.
Click OK and see the finished roof (figure 3).
figure 3 - Finished roof
how to edit a roof
Select the roof and click on the handle with the hand-shaped cursor. Modify the window's parameters as you wish:
figure 4 - Roof settings
Roof Edge Shape (Roof Edge Shape): Choose between Eave (Eave), Gable (Gable), and Dutch Hip (Dutch Hip);
Gable Overhang (Gable Overhang): This option only works with Dutch Hip and refers to the projection of the gable beyond its face;
Gable Inset (Gable Inset): This option only works with Dutch Hip and refers to the projection of the eave beyond the face of the gable;
Pitch (Pitch): Defines the slope angle of the roof;
Bearing Height (Bearing Height): Defines the height between the ground and the roof's bearing line, measured from the edge of the base polygon;
Eave Height (Eave Height): Defines the distance between the ground and the edge of the eave;
Eave Overhang (Eave Overhang): Defines the size of the eave measured from the edge of the base polygon;
Entire Roof (Entire Roof): Configures the whole roof with the data entered in this window.
Click OK and see the change made (figure 5).
figure 5
Did you like this post?
It was based on the topic Walls, floors, columns, and roofs, How to create and edit a roof,
which is part of the book Vectorworks step by step,
available in print or e-book.
For more information or to purchase the book,
visit the website www.livrovectorworks.com.br
Would you like to deepen your knowledge of project modeling and documentation in Revit? Explore EBBIM’s Curso Revit. The training covers building elements, families, sites, materials, quantities and drawing sheets, complementing the topic of this post.

























